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Snezhana Isakov

 

It’s not the spirits you have to fear, you know. It’s the power. The power’s the stuff that changes you, after all.

-- Snezhana Isakov, on the subject of safe contact with rogue spirits.

 

 

 

Table of Contents
  1. Backstory

  2. Personality

  3. Abilities

  4. Skills & Stats

  5. Usage Notes
  6. Gallery

  7. Author's Notes

Backstory


No one knows exactly how the Isakov family first came to power. No one knows what the ghosts of Okiros saw in them to give them total sovereignty. No one knew if, once upon a time, the family cared about their fellow peers. It didn’t matter. By the time the three Isakovan Children were born no one could remember a time where they weren’t neglectful to their people. No one could remember an Okiros that wasn’t choking in rot and decay.


For what it was worth, they were never blamed for the failings of her family name. Each and every Isakov who had come to power was blinded by it, becoming more concerned with pleasure and status than caring for their own children. They were mad, everyone in town knew, and just as much they knew the children were headed towards the same sort of madness. Yet there was nothing they could do. The children were insulated by riches, and no matter how innocent they were now, the madness was their destiny.


Snezhana was the oldest. She wanted to be a painter. No one noticed, save for her siblings; and, in time, the spirits of Okiros.


As their parents and families continued to chase pleasure after pleasure, the Children were practically raised by the departed. In lieu of excesses, they were taught of the world, of the common people that would live and die without ever seeing an ounce of their privilege. They learned the practical magics deemed too dirty for the elite to use, practiced chores deemed beneath a person of their name, were the first Isakovans in generations to actually tend to the dead. And in time, the three felt fearful that one day, all of this would be gone. That they would be consumed by the family madness and all of this would be not but a dream.


Snezhana was fourteen the last time she saw her mother. Her mother wanted to take her somewhere no Isakov would ever worry themselves with mortal burdens again. And not soon after, the spirits offered a final escape. A chance to go to town and atone for the mistakes of their blood. Her siblings jumped at the chance, of course, for they grew to hate their bloodline, and wanted any other life other than to live a life free of madness. And Snezhana had to follow, for who else would take care of them in the real world?


The night they escaped, Snezhana watched as every single Isakovan left in her home disappeared, joyous as they dissolved into something else. She had to - what would her siblings think if they saw her crying in the morning?


Okiros recovered. All things do, given time. What quarrels of power were ignited were shut down when the spirits started morphing into monsters, the lock of the Isakov’s blessings broken, allowing them to achieve their truest forms. Whatever dangers the spirits posed were quelled by Snezhana, her teachings making her near prodigal in the art of spirit tending and exorcism. And whatever status this would have given was squashed in the fact that no one wanted to risk the madness taking hold of them. So Okiros stabilized - not the most prosperous community, but a safe one. Healthier than it ever had been. A normal town, ready to join the wider world.

And Snezhana grew old the fastest. She was the one left to raise her siblings, and when they struck out as skilled mediums of their own, she took control of a simple shop, a way for them to be a member of a community and nothing more. And while her brother became an advocate for the people’s rights, and while her sister left to bring the world’s bounties back home, Snezhana stayed, the rock of the Isakovan Children, a solid spinster anyone, spirit or man, could rely on, and nothing more.


Sometimes she could hear her mother in her dreams. Sometimes, she wishes she stayed.

 

Snezhana Isakov

Local Medium

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Aliases/Nickname(s)

Hana

Profile

Race

Human

Pronouns | Gender | Sexuality

she/her | cis woman | demisexual

Age

41

Weight | Height | Build

5'5" | 130 lbs | Lean

Hair | Eye | Skin Color

Brown | Brown | White

Distinguishing Features

✦ Mole on her chin

✦ Velvet Lipstick

Job/Vocation

Medium

Hobbies

✦ Charm Collecting

✦ Painting

Creator
CiciOrcody

Personality


Snezhana Isakov works. Some days she thinks it's the only thing keeping her going.

This isn't to say she doesn't have anyone to care about - she'd be the first to tell you otherwise. Every word she speaks of her siblings is filled with pride, she has nothing but kindness for the people of Okiros. They all are just...better at it. Scheduling afternoon brunches, making time to listen to the radio, you know. Just...being people. Actual people with desires and hopes and futures.

Snezhana's future is already here, of course. She got her sisters out. She left her family name to start a new one that actually cared. Now all that was left for her to do was reflect - on the mystery that the Isakovs became, on whether they deserved what was coming to them. Whether their disappearance was a punishment or a reward. Whether or not she should forgive them.

She cannot let anyone know that she wants to forgive them - least of all herself.

So she works. It's the most important activity in her life - keeps her grounded, keeps her stable, gives her a purpose to work tangibly towards without losing herself in her doubt. Why worry about abstract moral dilemmas when she needs to feed herself, to keep spirit and human alike safe and sound? As long as she has work to worry about, she never has to face her past ever again. As long as she can keep herself busy, she'll never have to worry about going completely mad.

She will never tell you this out loud, of course. To most people, Snezhana Isakova is simply the medium who sits in her workplace all day, who keeps to herself but is always willing to lend you an ear. She desperately wants nothing more than this.

Likes
  • Painting
  • Her Siblings
  • The Sound the Rain Makes as it Falls
Dislikes
  • Lentils
  • Gold and Finery
  • The Actual Rain

Abilities


✦ The Snow Arts

A Practical Magic, one of many that are taught to the young of Okiros, and Snezhana's favorite. Practically, she uses it as a way to preserve foods and create items on the fly. In danger, she uses it to create protection and shelter.

✦ Spirit Communion

While most people can talk to spirits just fine, it takes the careful hand of a proper medium to properly commune, to touch a spirit's heart and understand them completely, as one would a language. A connection is made - so long as the medium wills it, they can communicate with the spirit at any time. Snezhana is a prodigy at these arts, using these techniques to pacify spirits and learn how to defend against them. 

✦ The Isakovan Delight

Crawling at the back of Snezhana's dreams are what's left of the Isakovan power, joyous and uncaring of mortal woes. She always the option of tapping into that power, remembering the glory and glamour that her family was granted, yet always at the risk of inheriting their apathy to anyone they deemed unworthy. She's never had to take that power. She never wants to take this power. She is the only Isakovan left who can even imagine this as an option to take.

Skills & Stats


Snezhana is a survivalist, first and foremost. She makes no pretense about being able to hold her own in a fight - what she can do is weather the storm, wait someone out before she gets the chance to deescalate, run, or at the worst case, strike.

Weapons

The Albatross: A pair of scissors gifted to her by her father, in case she ever needed to defend herself. She's never found anything better.

✦ General Stats

✦ Strengths
✧ Weaknesses
  • Tracker
  • Survivalist
  • Practiced Medium
  • Stoicism
  • Aging
  • Single Minded
  • Tired
  • The Isakovan Delight
✦ Imperative Strengths

Snezhana has been a medium longer for longer than some of the expedition have been alive. Magically, she's as practiced as anyone worth their salt in the game, in both snow magic and spiritual communion. More importantly, to her, she knows how to survive, how to incapacitate when she has to, to live in the cold and wet, to keep herself healthy and chugging as much as she can.

Imperative Weaknesses

For all the experience under her belt, Snezhana is completely and utterly human. Despite her toughness, she isn't very strong, isn't very fast, and can't sprint to save her life. Against any opponent past the base human averages, get past her magic and she'll fold like paper.

✦ Psychological Stats ✦
Charisma ✦✦✦✦✧✧✧✧✧✧ Kindness ✦✦✦✦✦✧✧✧✧✧
Patience ✦✦✦✦✦✦✦✧✧✧ Intelligence ✦✦✦✦✦✧✧✧✧
Confidence ✦✦✦✦✧✧✧✧✧ Perception ✦✦✦✦✦✦✦✦✧✧
Discipline ✦✦✦✦✦✦✦✦✧✧ Psych stamina ✦✦✦✦✧✧✧✧✧✧
Courage ✦✦✦✦✦✧✧✧ Caution ✦✦✦✦✦✦✦✦✧✧
Honesty ✦✦✦✦✦✧✧✧✧ Loyalty ✦✦✦✦✦✦✦✦✧✧
Maturity ✦✦✦✦✦✦✦✦✧✧ Creativity ✦✦✦✦✦✧✧✧✧✧
Cleanliness ✦✦✦✦✦✧✧✧✧✧ Work ethic ✦✦✦✦✦✦✦✦✧✧
✧ Physical Stats ✧
Physical Strength 
✦✦✦✦✦✧✧✧✧✧
Speed 
✦✦✦✦✧✧✧✧✧
Magical Strength 
✦✦✦✦✦✦✦✧✧✧
Constitution 
✦✦✦✦✧✧✧✧✧
Physical Defense 
✦✦✦✧✧✧✧✧✧
Dexterity 
✦✦✦✦✦✦✧✧✧✧
Magical Defense 
✦✦✦✦✦✦✦✦✧✧
Stamina 
✦✦✦✦✧✧✧✧✧✧

Usage Notes


Do not kill Snezhana - if you wanna do something you can do better than that. All major changes that you plan to inflict on her (injury, romance, relationships, etc) should be passed by me first, although I will probably give the go ahead more often than not.


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Author's Notes


✦ [Notes from the page author]